DJBarry, *please* don't tell people to use extremely old builds. Going back to 3.5 is perfectly fine, but pre-3.0 shit is just crazy. Maybe that's fine for oliverfrancisco's poor old PC, but it's needless on a decent Nehalem or Haswell system.
PersonWhoTotallyIsMikey, yeah, new-ax-hle no longer plays audio asynchronously from the actual emulation speed. This fixes numerous crashes and sound-related issues, but now it stutters when you're running the game at anything less than full speed. This should be a net positive for MonHun, since it's still running at full speed, but this obviously isn't as good for MKWii because it's now slower. It isn't actually affecting SMG at all, though, since it doesn't use the AX/AXWii DSP µcodes – it uses the Zelda µcode, which still has broken/asynchronous HLE.
The slowdowns aren't actually caused by the HLE changes, though – it just makes them more obnoxious. There are other changes (mainly in the video backends, plus FIFO-BP and wii-network) that caused this. One thing I keep recommending to people on Nvidia GPUs as a free speedup is to try the OpenGL backend with Vertex Streaming Hack checked, as JMC47 seems to get a massive speedup from it (plus he constantly complains about how slow D3D11 is). This is a new thing in 4.0, since the OpenGL backend has been mostly rewritten.
PersonWhoTotallyIsMikey, yeah, new-ax-hle no longer plays audio asynchronously from the actual emulation speed. This fixes numerous crashes and sound-related issues, but now it stutters when you're running the game at anything less than full speed. This should be a net positive for MonHun, since it's still running at full speed, but this obviously isn't as good for MKWii because it's now slower. It isn't actually affecting SMG at all, though, since it doesn't use the AX/AXWii DSP µcodes – it uses the Zelda µcode, which still has broken/asynchronous HLE.
The slowdowns aren't actually caused by the HLE changes, though – it just makes them more obnoxious. There are other changes (mainly in the video backends, plus FIFO-BP and wii-network) that caused this. One thing I keep recommending to people on Nvidia GPUs as a free speedup is to try the OpenGL backend with Vertex Streaming Hack checked, as JMC47 seems to get a massive speedup from it (plus he constantly complains about how slow D3D11 is). This is a new thing in 4.0, since the OpenGL backend has been mostly rewritten.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
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<@Lioncash> pauldachz in charge of shitposting :^)
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
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<@Lioncash> pauldachz in charge of shitposting :^)
