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Checksum Algorithm
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Checksum Algorithm
03-05-2010, 04:18 AM
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Gryphon93 Offline
jDev
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Posts: 30
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Joined: Mar 2009
I wonder what checksum algorithm Dolphin uses for Safe Texture Caching. Is it CRC32 as I read somewhere or is it another one? I'm aslo wondering how much data that's used for calculating the checksum, because I'm interested in finding a faster algorithm if it's possible. I someone know this, I would be glad if you posted an answer! My suggestion (if the algorithm is CRC32) is to use Adler-32, if it's sufficiently reliable.
Sorry for my bad english...
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Messages In This Thread
Checksum Algorithm - Gryphon93 - 03-05-2010, 04:18 AM
RE: Checksum Algorithm - spellforce - 03-05-2010, 04:32 AM
RE: Checksum Algorithm - James333 - 03-05-2010, 04:38 AM
RE: Checksum Algorithm - Gryphon93 - 03-05-2010, 04:46 AM

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