There are certain textures in Kirby Air Ride that will change depending on how the camera is positioned. This seems to not work on Dolphin (I'm using 5.0-17984) and nothing on the wiki page talks about needing any specific settings enabled to run properly. Is there something I am missing for this to work? Or is this an emulation bug that has gone unnoticed?
I captured footage of the game running on my GameCube vs running on Dolphin to show the visual effect I am talking about in a few different areas. Look at the walls and floor near Kirby and see how they change when the camera rotates on original hardware.
Video showing the effect on GC vs Dolphin:
https://youtu.be/ApgM9UN1FJA
I captured footage of the game running on my GameCube vs running on Dolphin to show the visual effect I am talking about in a few different areas. Look at the walls and floor near Kirby and see how they change when the camera rotates on original hardware.
Video showing the effect on GC vs Dolphin:
https://youtu.be/ApgM9UN1FJA