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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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cant get speed over 50%
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cant get speed over 50%
09-19-2012, 01:16 PM
#1
childsy
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I have read through alot of different thread here regarding performance and so far nothing I have tried has worked. I believe my PC should have no issues however that doesnt seem to be the case.

I am trying to run AFL Live, for those of you not from Australia its a sports game. No matter what changes I make to the config I cannot run at over 50% speed however still get 20 - 30 fps. I have tried setting everything down to minimum but I get the same performance as I do when running at max resolution with AA all the way up.

My system specs are:
AMD x1055t stock clock
ATI 6870 crossfire
4gb OCZ Black Edition
Windows 7 32bit

Is there something wrong with my system thats preventing me from running this game properly or is there something wrong with the game?
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09-19-2012, 02:19 PM
#2
Axxer Offline
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I believe your CPU is the problem. The single-threaded performance of most of the recent AMD multicore CPUs isn't very good. That tends to be a problem with Dolphin, which can only use a maximum of 3 cores (search the forum if you want to know why). Dolphin needs a very powerful CPU in order to run full speed.

I might be wrong; if I am I'm sure someone else will come and correct me. A 2.8 GHz CPU just won't cut it for most games (and probably this one) no matter what the model.

You can try the settings for best speed stickied under the hardware forum though. It might help some.
Desktop:
OS: Windows 7 64 bit
CPU: Intel Core i5 3570K @ 4.4 GHz
GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed)
RAM: 16 GB @ 1600 MHz
Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5
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09-19-2012, 03:18 PM
#3
Shonumi Offline
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Axxer Wrote:I might be wrong; if I am I'm sure someone else will come and correct me. A 2.8 GHz CPU just won't cut it for most games (and probably this one) no matter what the model.

I'm pretty sure a 2.8GHz Ivy Bridge is good enough for a lot of games on HLE audio, at least it'd play more than half of my games acceptably (SA2B, SSBM, Time Splitters 2, LoZ:FSA, Phantasy Star Online, MK DD, etc). Not every game (thankfully) is especially demanding. The Dolphin Wiki is a great place to gauge what it roughly takes to run games, at least the ones you're interested in.
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09-19-2012, 10:44 PM
#4
AnyOldName3 Offline
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The problem, though, is that his CPU isn't an ivy bridge one.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
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09-20-2012, 07:27 AM
#5
Axxer Offline
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Quote:Axxer Wrote:
I might be wrong; if I am I'm sure someone else will come and correct me. A 2.8 GHz CPU just won't cut it for most games (and probably this one) no matter what the model.

I'm pretty sure a 2.8GHz Ivy Bridge is good enough for a lot of games on HLE audio, at least it'd play more than half of my games acceptably (SA2B, SSBM, Time Splitters 2, LoZ:FSA, Phantasy Star Online, MK DD, etc). Not every game (thankfully) is especially demanding. The Dolphin Wiki is a great place to gauge what it roughly takes to run games, at least the ones you're interested in.

HLE is that much faster? Hmm, I'll have to use that on my laptop. I generally use LLE for all of my games because HLE is really buggy, which really sucks for a music guy like me Tongue most people don't care about some of the sound mix ups, but they really make my ears burn.
Desktop:
OS: Windows 7 64 bit
CPU: Intel Core i5 3570K @ 4.4 GHz
GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed)
RAM: 16 GB @ 1600 MHz
Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5
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09-20-2012, 02:57 PM
#6
Shonumi Offline
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HLE is much faster. Your rig is just so crazy good for Dolphin, you won't notice much of a difference, since LLE will do fairly well most of the time. On lesser hardware, HLE is quite doable.
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09-20-2012, 11:43 PM (This post was last modified: 09-20-2012, 11:46 PM by rpglord.)
#7
rpglord Offline
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(09-20-2012, 02:57 PM)Shonumi Wrote: HLE is much faster. Your rig is just so crazy good for Dolphin, you won't notice much of a difference, since LLE will do fairly well most of the time. On lesser hardware, HLE is quite doable.

This is not my experience at all. HLE is usually only 10% faster when LLE on thread is enabled,especially on newer,wii games.
There is only a couple of exception to this-for example skies of arcadia where HLE is significantly faster ( almost 100% faster )
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09-21-2012, 01:17 AM
#8
Shonumi Offline
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(09-20-2012, 11:43 PM)rpglord Wrote:
(09-20-2012, 02:57 PM)Shonumi Wrote: HLE is much faster. Your rig is just so crazy good for Dolphin, you won't notice much of a difference, since LLE will do fairly well most of the time. On lesser hardware, HLE is quite doable.

This is not my experience at all. HLE is usually only 10% faster when LLE on thread is enabled,especially on newer,wii games.
There is only a couple of exception to this-for example skies of arcadia where HLE is significantly faster ( almost 100% faster )

Why do you have "Enable LLE on Thread" on when you're using HLE audio? It's essentially useless for HLE since it's an LLE specific setting. Turning it on might be doing something it isn't supposed to when running HLE audio. Try it without LLE on Thread.
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09-21-2012, 05:49 AM
#9
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(09-21-2012, 01:17 AM)Shonumi Wrote: Why do you have "Enable LLE on Thread" on when you're using HLE audio? It's essentially useless for HLE since it's an LLE specific setting. Turning it on might be doing something it isn't supposed to when running HLE audio. Try it without LLE on Thread.

What he is saying is that HLE isn't that much faster than LLE if you use LLE on Thread with LLE. So LLE on Thread speeds up LLE enough that the speed difference isn't worth the drop to HLE.
Desktop:
OS: Windows 7 64 bit
CPU: Intel Core i5 3570K @ 4.4 GHz
GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed)
RAM: 16 GB @ 1600 MHz
Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5
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09-21-2012, 06:11 AM (This post was last modified: 09-21-2012, 06:13 AM by Shonumi.)
#10
Shonumi Offline
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(09-21-2012, 05:49 AM)Axxer Wrote: What he is saying is that HLE isn't that much faster than LLE if you use LLE on Thread with LLE. So LLE on Thread speeds up LLE enough that the speed difference isn't worth the drop to HLE.

Well rpglord wasn't very clear about that. This,

rpglord Wrote:HLE is usually only 10% faster when LLE on thread is enabled

leads me to believe he's doing HLE audio with LLE on Thread. Be careful what you post rpglord, and try to be more verbose :p

Anyway, his i5-2400 (specs are in the VBeam Trick thread, not his profile) are good enough where HLE won't be significantly faster than the LLE recompiler since they will be able to perform at roughly fullspeed. His system is like yours and mine in terms of noticing the difference.

Once your system is fast enough, HLE and LLE run nearly the same. That doesn't mean HLE isn't the faster of the two. You really need to go lower to notice just how fast HLE is (or take a look at the programming). Most systems @ 2.5GHz would probably choke on most LLE audio games. HLE, oth, would run much better. Try it out on a low-clocked laptop.
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