Hi guys,
I have a problem to compile with Intel c++ composer XE 2011. I CAN compile with normal Visual studio 2010 (without intel C++) but i cant with Intel c++, When is set in solution manager Intel c++ and compile with that, than gives me this errors:
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> D3DUtil.cpp
20> FramebufferManager.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> GfxState.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> LineGeometryShader.cpp
20> main.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> NativeVertexFormat.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> PixelShaderCache.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> PointGeometryShader.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> PSTextureEncoder.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
22>Src\D3DShader.cpp(18): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> FramebufferManager.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> main.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> NativeVertexFormat.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> PixelShaderCache.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> Render.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> TextureCache.cpp
22>Src\TextureCache.cpp(18): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> TextureConverter.cpp
22>Src\Render.cpp(19): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
DSPTool.cpp
23>ipo : error #11018: Cannot open C:\dolphin-emu\Source\x64\Release\AudioCommon.lib
23> xilink: executing 'link'
23>LINK : fatal error LNK1181: cannot open input file 'C:\dolphin-emu\Source\x64\Release\AudioCommon.lib'
24>ipo : error #11018: Cannot open C:\dolphin-emu\Source\x64\Release\VideoDX11.lib
24>ipo : error #11018: Cannot open C:\dolphin-emu\Source\x64\Release\VideoDX9.lib
24>ipo : error #11018: Cannot open C:\dolphin-emu\Source\x64\Release\AudioCommon.lib
24> xilink: executing 'link'
24>LINK : fatal error LNK1181: cannot open input file 'C:\dolphin-emu\Source\x64\Release\VideoDX11.lib'
Software Installed:
Visual Studio 2010 pro
windows 7 SDK + DirectX SDK
Visual Studio 2010 SP1
Msysgit
Git Official Full installation
Tortoisegit
Intel C++ Composer XE 2011 Update 6
VC++ Directories
Executable Directories: $(DXSDK_DIR)Utilities\Bin\x64;$(ExecutablePath)
Include Directories: $(DXSDK_DIR)Include;$(IncludePath)
Library Directories: $(DXSDK_DIR)Lib\x64;$(LibraryPath)
I dont know what the problem is
, i hope you can help me.
I have a problem to compile with Intel c++ composer XE 2011. I CAN compile with normal Visual studio 2010 (without intel C++) but i cant with Intel c++, When is set in solution manager Intel c++ and compile with that, than gives me this errors:
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> D3DUtil.cpp
20> FramebufferManager.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> GfxState.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> LineGeometryShader.cpp
20> main.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> NativeVertexFormat.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> PixelShaderCache.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> PointGeometryShader.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
20> PSTextureEncoder.cpp
20>c:\dolphin-emu\source\plugins\plugin_videodx11\src\D3DBase.h(20): fatal error C1083: Cannot open include file: 'D3DX11.h': No such file or directory
22>Src\D3DShader.cpp(18): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> FramebufferManager.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> main.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> NativeVertexFormat.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> PixelShaderCache.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> Render.cpp
22>c:\dolphin-emu\source\plugins\plugin_videodx9\src\D3DBase.h(23): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> TextureCache.cpp
22>Src\TextureCache.cpp(18): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
22> TextureConverter.cpp
22>Src\Render.cpp(19): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
DSPTool.cpp
23>ipo : error #11018: Cannot open C:\dolphin-emu\Source\x64\Release\AudioCommon.lib
23> xilink: executing 'link'
23>LINK : fatal error LNK1181: cannot open input file 'C:\dolphin-emu\Source\x64\Release\AudioCommon.lib'
24>ipo : error #11018: Cannot open C:\dolphin-emu\Source\x64\Release\VideoDX11.lib
24>ipo : error #11018: Cannot open C:\dolphin-emu\Source\x64\Release\VideoDX9.lib
24>ipo : error #11018: Cannot open C:\dolphin-emu\Source\x64\Release\AudioCommon.lib
24> xilink: executing 'link'
24>LINK : fatal error LNK1181: cannot open input file 'C:\dolphin-emu\Source\x64\Release\VideoDX11.lib'
Software Installed:
Visual Studio 2010 pro
windows 7 SDK + DirectX SDK
Visual Studio 2010 SP1
Msysgit
Git Official Full installation
Tortoisegit
Intel C++ Composer XE 2011 Update 6
VC++ Directories
Executable Directories: $(DXSDK_DIR)Utilities\Bin\x64;$(ExecutablePath)
Include Directories: $(DXSDK_DIR)Include;$(IncludePath)
Library Directories: $(DXSDK_DIR)Lib\x64;$(LibraryPath)
I dont know what the problem is
