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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
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Can you separate gamecube control from wii control settings?
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Can you separate gamecube control from wii control settings?
08-16-2018, 03:46 PM (This post was last modified: 08-16-2018, 04:09 PM by zmaximum.)
#1
zmaximum Offline
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Could gamecube controls be independent of wii controls? it convenient that setting up the gamecube controls allows you to use the gamecube controller in wii games...the problem is that when you use the same controller as the gamecube controller and set it up in wii as the emulated classic controller ...it gets read twice in wii games that can use both..in some cases the a button can become a+b or the x button x+y ,it renders certain wiiware games unplayable...for instance in Streets of Rage 2 for wii the y button becomes both the punch button and the special move botton,and you never know which will come out...because the controller is being read twice...same thing happens in The Last Blade and sometimes in Call of Duty Black Ops... the gameube controls gets carried over in any game capable of using gamecube controls and wii classic control...even when wii is set to emulated classic controller
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08-16-2018, 04:14 PM
#2
JosJuice Offline
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You have to disable the Wii controller in situations like that.
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08-16-2018, 04:25 PM
#3
JMC47 Offline
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It's actually in the Wiki for some games.
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08-16-2018, 05:10 PM
#4
zmaximum Offline
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(08-16-2018, 04:25 PM)JMC47 Wrote: It's actually in the Wiki for some games.

a good emulator should be so simple a kid could use it,in terms of user experience the  sometimes hack nature of dolphin detracts from it,it's not as crazy as retroarch...but in an ideal world you should be able to leave a kid or someone who isn't very technical alone with the games and not have to worry...I have no problem messing around with defaults every second,us linux users are used to that stuff,it's normal people..in it's prime wii appealed to casual gamers,non technical people young and old...an emulator emulating one of the most user friendly systems ever should be just as user friendly
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08-16-2018, 05:53 PM
#5
zmaximum Offline
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(08-16-2018, 05:10 PM)zmaximum Wrote: a good emulator should be so simple a kid could use it,in terms of user experience the  sometimes hack nature of dolphin detracts from it,it's not as crazy as retroarch...but in an ideal world you should be able to leave a kid or someone who isn't very technical alone with the games and not have to worry...I have no problem messing around with defaults every second,us linux users are used to that stuff,it's normal people..in it's prime wii appealed to casual gamers,non technical people young and old...an emulator emulating one of the most user friendly systems ever should be just as user friendly
 It reminds me of a hilarious post in the forums where a user was asking for a controller hotkey to quit the emulator(the equivalent of start+select,or the wii power button/home key)...one of the admins told him shift F9 or something like that...completely missing the point(he didn't want to have to haul around a keyboard just to quit a game,and some peeps have their computers as their home entertainment setup,a keyboard breaks the flow)...to this day dolphin still doesn't have a hotkey on the controller to quit...the retroarch version might,but most people would rather play dolphin games in dolphin,retroarch has a very ugly interface(which they're upgrading on the next release)
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08-16-2018, 06:19 PM
#6
JosJuice Offline
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(08-16-2018, 05:53 PM)zmaximum Wrote: to this day dolphin still doesn't have a hotkey on the controller to quit...

Yes it does. You can map any button or button combination on the controller to quitting (except on Android, but I think Android always maps a certain gamepad button to Back anyway, which can be used for quitting).
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08-16-2018, 06:52 PM
#7
JMC47 Offline
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tfw user tries to be toxic about the developers not implementing a feature that was already implemented.
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08-16-2018, 10:41 PM
#8
zmaximum Offline
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(08-16-2018, 06:52 PM)JMC47 Wrote: tfw user tries to be toxic about the developers not implementing a feature that was already implemented.

Nope I'm talking generally,dolphin should be more intuitive than it is,that's where user feedback comes in...yes the quit hotkey was implemented but it was long after,the first people who asked for it were largely ignored...my original comment was about the need for gamecube and wii to have separate controls when the user is using one controller...I asked about adding dolphin channels to the Android Tv interface,someone pulled it off and it was beautiful...you can even create a favourites list with play next...that's where I first noticed the problem...yes I could open dolphin and turn off the wii controller,but I want to be able to let someone play dolphin games without standing over them when they're changing games or having to interrupt their gaming...I know Dolphin is a work in progress
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08-17-2018, 12:19 AM
#9
ExtremeDude2 Offline
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Not sure how easily it can be done in android, but you can configure controls and controllers on a per game basis:

https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game
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08-17-2018, 03:00 AM
#10
JMC47 Offline
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Different games support different controllers, which controller a user will prefer we don't know. There are hotkeys to disconnect Wii Remotes on the desktop version. If you think there's all of these magical contributors lining up to make changes to the GUI, you're wrong. It's actually a complicated to figure out which control scheme is the desired one though.

When you're already controlling Dolphin through the same controller that is used for menuing (in the Shield T.V.'s case) it becomes even more complicated to setup hotkeys as you're extremely limited in buttons.
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