I have an OSVR, and a build of Dolphin designed to allow me to utilize it with stereoscopic vision (build version is 4.0-8742). I am using Linux with open source RadeonSI drivers, and I am on mesa 12.0. That means I have OpenGL 4.1 support, as can be confirmed by glxinfo.
However, for whatever reason Dolphin seems to disagree. According to the screenshot I attached:
Dolphin says I need OpenGL 3.2 to do stereoscopic 3D, and then in the next line it confirms that I have OpenGL 4.1.
What's going on? This build of Dolphin was designed specifcally for stereoscopic 3D usage, so it doesn't make sense to point fingers at that. But the drivers explicitly state that I am using OpenGL 4.1. Even if I were using Mesa 11.2, I should still have OpenGL 3.2 support.
However, for whatever reason Dolphin seems to disagree. According to the screenshot I attached:
Dolphin says I need OpenGL 3.2 to do stereoscopic 3D, and then in the next line it confirms that I have OpenGL 4.1.
What's going on? This build of Dolphin was designed specifcally for stereoscopic 3D usage, so it doesn't make sense to point fingers at that. But the drivers explicitly state that I am using OpenGL 4.1. Even if I were using Mesa 11.2, I should still have OpenGL 3.2 support.