I made a small change to my hardware config recently and now I'm having a problem.
I have a custom-built Dolphin box in my home theater i5-7600 with built-in Intel HD graphics 630, and an NVidia GeForce 1060 (3GB). For a long time I've used this system with my television as the only monitor, connected to the GeForce 1060. No problems.
I recently added a small computer monitor to the setup so I can play games full screen on the television and have something else running on the small monitor. The small monitor is connected to the motherboard video -- the Intel HD 630.
The problem is that I am unable to select the NVidia adapter in Dolphin when I have OpenGL as my backend. It defaults to the Intel graphics, even though I'm running the games on the television connected to the 1060. It will allow me to select the NVidia card if I change the backend to Vulkan or D3D11. Before I connected the small monitor to the Intel graphics port, I was able to use OpenGL with the 1060.
Any ideas?
I have a custom-built Dolphin box in my home theater i5-7600 with built-in Intel HD graphics 630, and an NVidia GeForce 1060 (3GB). For a long time I've used this system with my television as the only monitor, connected to the GeForce 1060. No problems.
I recently added a small computer monitor to the setup so I can play games full screen on the television and have something else running on the small monitor. The small monitor is connected to the motherboard video -- the Intel HD 630.
The problem is that I am unable to select the NVidia adapter in Dolphin when I have OpenGL as my backend. It defaults to the Intel graphics, even though I'm running the games on the television connected to the 1060. It will allow me to select the NVidia card if I change the backend to Vulkan or D3D11. Before I connected the small monitor to the Intel graphics port, I was able to use OpenGL with the 1060.
Any ideas?