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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
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Can't install to Moto X Pure (3rd gen)?
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Can't install to Moto X Pure (3rd gen)?
01-27-2016, 02:13 PM
#1
BPM
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As far as I can tell, my phone SHOULD meet the minimum requirements.

-Android 5.0 or higher (Check, it's running 6.0 "Marshmallow")
-A 64-bit processor (Check, it has a Snapdragon 808)
-A version of Android that supports 64-bit applications (Pretty sure?)
-A graphics processor that supports OpenGL ES 3.0 or higher. (Check, it's running OpenGL ES 3.1)

The only thing I'm not 100% sure on is whether or not my phone supports 64-bit apps. I'd assume it does, given that it does have a 64-bit processor.

For point of reference, this is the US variant of the Moto X Pure/Style (XT1575).

Is there something I'm missing here?
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01-28-2016, 07:49 AM
#2
Sonicadvance1 Offline
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If you already have the application installed from the Play Store before I took it down then you'll first need to uninstall that one before it allows you to install the one from the website.
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01-28-2016, 08:46 AM
#3
BPM
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Aha! That was it! I did have the old Play Store version still installed. Thanks!

[Edit] So, I've got it installed and running, but I have a couple of issues.

1. I can't seem to get Dolphin to access my SD card. Trying to go above the internal storage directory causes Dolphin to crash.

2. I can't seem to find the option to define controls? Nothing in options for controls, unless I'm completely blind. And the touch controls are bunched up together in the top left corner, overlaying each other... So that's not useful, either.

So, yeah, am I missing something here?

Also, is there documentation somewhere explaining the different processor settings and options? I've tried fiddling with them, but can't tell much of a difference, other than Interpreter and Cached Interpreter do not seem to work at all for me.
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01-28-2016, 07:04 PM
#4
JosJuice Offline
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(01-28-2016, 08:46 AM)BPM Wrote: 2. I can't seem to find the option to define controls? Nothing in options for controls, unless I'm completely blind. And the touch controls are bunched up together in the top left corner, overlaying each other... So that's not useful, either.

The controls configuration is currently being rebuilt, and the new version isn't done yet. If you want to use the old one, you'll have to use a build that's older than 4.0-8773.

(01-28-2016, 08:46 AM)BPM Wrote: Also, is there documentation somewhere explaining the different processor settings and options? I've tried fiddling with them, but can't tell much of a difference, other than Interpreter and Cached Interpreter do not seem to work at all for me.

Interpreter and Cached Interpreter are very slow. It's possible that you will have to wait for a long time to see anything happening if you're using them.
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01-28-2016, 07:50 PM
#5
BPM
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Thanks for the info! Guess I'll need to use an older version, since I can't even use the touch controls like this, heh!

Though, any idea about my storage issue?

And thanks for clarification on processor modes. I have been using JIT and it works fairly well. I was just curious if there's some documentation where I can read up more on the differences. I'd like to learn more about the different options.
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01-28-2016, 09:37 PM
#6
YellowDart Offline
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(01-28-2016, 07:50 PM)BPM Wrote: Though, any idea about my storage issue?

And thanks for clarification on processor modes. I have been using JIT and it works fairly well. I was just curious if there's some documentation where I can read up more on the differences. I'd like to learn more about the different options.

Regarding your storage issue - if the app crashes on the way to accessing your SD card, that's definitely a bug, and you should report it on the tracker.

However, this does work on my devices, so probably the devs can't do much about it without you providing the exception stack trace. You need to get eh android SDK to do that. It's free though, and not that difficult.
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