(04-27-2014, 11:50 AM)JMC47 Wrote: There may be no fix; you realize. Dualcore Netplay breaks hundreds of games and fixes very few while being very invasive to how Dolphin works; it's not possible to enable/disable it really. You could just use synchronize GPU feature that should fix issues in most of those games, but it comes at a fairly high performance cost.
I don't expect the dualcore branch to be merged, but I'm hoping it can be useful to isolate and track the issue so that it could be eventually fixed on its own.
And when I "report" nothing happened in two/three months I don't mean that I demand devs working on this right now. Just that whatever code was added didn't affect directly this issue.
Since no devs seems really caring about this (and Delroth was quick to mark it as "low priority" to send the massage he couldn't care less), my actual hope is that it is *incidentally* fixed by some other patch that ends up affecting this. Hence the need to test the new versions from time to time to see if something happened or not.
