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Can some dev look into these dualcore desynch freezes/crashes?
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Can some dev look into these dualcore desynch freezes/crashes?
02-15-2014, 09:49 AM (This post was last modified: 02-15-2014, 10:15 AM by Fadeout.)
#6
Fadeout Offline
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Guys, I've had this PC for 5 years. I've seen maybe 3 bluescreens in this time, all three because of known bugs in the graphic drivers. No other application or game crashes. EVER.

In this last couple of weeks I've played Guild Wars 2 for hours without a single problem in intense PvP with hundreds of players. I used countless of emulators, from PPSSPP to PCSX2. I use this PC to code and compile my stuff. Only Dolphin crashes, and it always gave me problems that have been verified and fixed.

The Netplay branch of Dolphin is ROCK STABLE. So how the hell you can tell me it's MY PC when one version of Dolphin works and the other not?

The only problem with that branch is:
1- It's quite a bit slower than the last dev build.
2- Doesn't work on Wii games.

But as far as Gamecube games are concerned, it fixed ALL my freezes, crashes and sound drops. At least in the games I have: Tales of Symphonia, the two Zeldas and Skies of Arcadia.

Of these four games only the Tales game doesn't show freezes or crashes or sound drops with the latest dev build.

(02-15-2014, 09:21 AM)JMC47 Wrote: Fadeout: I dug up the last build of that branch that has working Wiimote support.

https://dolphin-emu.org/download/dev/aa3d141e815d26b86528e928c07ac901ecab0e57/

If that fixes your crashes, then you are correct.


So:

1- It runs like shit. Like half the framerate of latest dev version (and it completely maxes CPU usage to 100%, that I don't think normally happens).
2- It lags and stutters because of bad performance, but absolutely zero crashes or freezes.

Even spinning the camera and saving states repeatedly can't make it crash. Doing this with the latest dev version causes a crash within a few seconds. It lags like hell, but it can always recover.

Go tell Delroth that next time he should try to be a bit more humble instead of a righteous prick. These issues are indeed related.

Also: the latest dev version ALWAYS crashes if I try to access Dolphin graphic options while the game is running. This doesn't happen with other versions. And I tested this again: latest dev, crash within 10 seconds by repeatedly saving game. Tried with the Netplay build: no crashes, just lots of lag.

It's NOT saving states producing the crashes, it's the stress on the game that makes desynchs more likely to happen in multicore threading. Every time the game lags it risks desynching and crashing, saving states only increase the load and so make crashes more probable. But even if I run the game normally I'd get crashes, sometimes after 10 minutes, sometimes after more, but it will eventually crash. The Netplay build is instead rock solid.

If you run Dolphin on powerful hardware I guess these desynchs are less likely to happen, so you don't see the crashes, or see them more rarely.
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Messages In This Thread
Can some dev look into these dualcore desynch freezes/crashes? - Fadeout - 02-15-2014, 04:03 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - KHg8m3r - 02-15-2014, 05:14 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - Shonumi - 02-15-2014, 05:25 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - KHg8m3r - 02-15-2014, 05:30 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - JMC47 - 02-15-2014, 09:21 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - Fadeout - 02-15-2014, 09:49 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - Qaazavaca Qaanic - 02-15-2014, 10:35 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - Fadeout - 02-15-2014, 10:57 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - KHg8m3r - 02-15-2014, 12:40 PM
RE: Can some dev look into these dualcore desynch freezes/crashes? - JMC47 - 02-15-2014, 02:50 PM
RE: Can some dev look into these dualcore desynch freezes/crashes? - Fadeout - 02-15-2014, 10:17 PM
RE: Can some dev look into these dualcore desynch freezes/crashes? - DolphinFan505 - 02-16-2014, 01:35 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - DJBarry004 - 02-16-2014, 01:53 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - Fadeout - 04-27-2014, 09:30 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - RachelB - 04-27-2014, 11:57 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - JMC47 - 04-27-2014, 11:50 AM
RE: Can some dev look into these dualcore desynch freezes/crashes? - Fadeout - 05-03-2014, 12:07 PM
RE: Can some dev look into these dualcore desynch freezes/crashes? - JMC47 - 05-03-2014, 01:36 PM
RE: Can some dev look into these dualcore desynch freezes/crashes? - RachelB - 05-04-2014, 04:09 AM

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