
I'm still working on my HD texture pack for FSA. Currently trying to upscale this from one of Tingle minigames (example upscaled file attached).
Problem is that there are a lot of its variation, but they have no visible difference (I suspect a little bit varying color in transparent areas, but one can't see it anyways and it is gone during upscaling). All of her hashes start with `tex1_60x52_7fe0a16efa6916f0`. Is it possible to provide single texture that will be used for all textures named this way? It would save quite some space in resulting pack and time during dumping.
P.S.: not all of them even seem to appear on-screen, but that might be me focused on playing minigame.
Problem is that there are a lot of its variation, but they have no visible difference (I suspect a little bit varying color in transparent areas, but one can't see it anyways and it is gone during upscaling). All of her hashes start with `tex1_60x52_7fe0a16efa6916f0`. Is it possible to provide single texture that will be used for all textures named this way? It would save quite some space in resulting pack and time during dumping.
P.S.: not all of them even seem to appear on-screen, but that might be me focused on playing minigame.