As you may or may not know, you can remap the controls for a real Wii remote by using the "Connect Wii Remotes for Emulated Controllers".
So my question is a simple one—can I do the same idea remapping the controls for a real controller, but this time for a real GameCube controller via the official Nintendo USB GC adapter? (labeled in Dolphin as "GameCube Adapter for Wii U")
And, no this is not the Mayflash clone—I'm using the actual official Nintendo 1st party adapter.
A simple example that I've used on real Wii hardware via a modified Nintendont loader is to make it so Midway Arcade Treasures 3 doesn't require you to press the R button until it clicks in order to "activate" the accelerator in Rush 2049 or Hydro Thunder (at least when using a classic controller...) considering that neither game even uses the analog functionality of the shoulder buttons, and Rush 2049's split screen "single race" mode really needs higher processor clocks over what the GameCube ran at which Dolphin's "CPU clock override" solves easily.
If it makes any difference, I'm on Linux Mint using the flatpak version of Dolphin.
So my question is a simple one—can I do the same idea remapping the controls for a real controller, but this time for a real GameCube controller via the official Nintendo USB GC adapter? (labeled in Dolphin as "GameCube Adapter for Wii U")
And, no this is not the Mayflash clone—I'm using the actual official Nintendo 1st party adapter.
A simple example that I've used on real Wii hardware via a modified Nintendont loader is to make it so Midway Arcade Treasures 3 doesn't require you to press the R button until it clicks in order to "activate" the accelerator in Rush 2049 or Hydro Thunder (at least when using a classic controller...) considering that neither game even uses the analog functionality of the shoulder buttons, and Rush 2049's split screen "single race" mode really needs higher processor clocks over what the GameCube ran at which Dolphin's "CPU clock override" solves easily.
If it makes any difference, I'm on Linux Mint using the flatpak version of Dolphin.
Dolphin 5.0 CPU benchmark
CPU: Xeon E3-1246 v3 (4c/8t Haswell/Intel 4th gen) — core & cache @ 3.9GHz via multicore enhancement
GPU: Intel integrated HD Graphics P4600
RAM: 4x8GB Corsair Vengence @ DDR3-1600
OS: Linux Mint 20.3 Xfce + [VM] Win7 SP1 x64
CPU: Xeon E3-1246 v3 (4c/8t Haswell/Intel 4th gen) — core & cache @ 3.9GHz via multicore enhancement
GPU: Intel integrated HD Graphics P4600
RAM: 4x8GB Corsair Vengence @ DDR3-1600
OS: Linux Mint 20.3 Xfce + [VM] Win7 SP1 x64