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Dolphin, the GameCube and Wii emulator - Forums › Offtopic › Delfino Plaza v
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Can GC/Wii content be forced to output 240p ?
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Can GC/Wii content be forced to output 240p ?
12-09-2018, 09:56 PM
#5
DrHouse64 Offline
A woman yet a man, a man yet a woman
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Thanks for the explanation.
So, hm, yes, I want 240p double-strike. As you said, CRTs don't run at a pure 240p resolution anyway, that's why we never mention double-strike in retrogaming because it's obvious.

Here's the context : I have an OSSC, it's a line multiplier.
For 240p content, it's good for 1080p monitors because it can scale it to 5x, filling the screen vertically, with some lines cropped at top and bottom, most of them are overscan anyway so it's fine.
For 480p content, it's problematic because integer scaling doesn't really fit 1080p. With 2x, it outputs 960p, thus vertical black borders appears on a 1080p screen.

That's why I was curious about forcing 480p content to output a 240p image.
I can of course use my monitor scaling feature to make the 940p input to fill the screen, but non-integer scaling always means visual artefacts, and I love to try useless experimentations Big Grin
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Messages In This Thread
Can GC/Wii content be forced to output 240p ? - DrHouse64 - 09-28-2018, 03:10 AM
RE: Can GC/Wii content be forced to output 240p ? - Kurausukun - 09-28-2018, 02:22 PM
RE: Can GC/Wii content be forced to output 240p ? - SomaCruz - 12-09-2018, 09:17 AM
RE: Can GC/Wii content be forced to output 240p ? - MayImilae - 12-09-2018, 12:22 PM
RE: Can GC/Wii content be forced to output 240p ? - DrHouse64 - 12-09-2018, 09:56 PM

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