
Hi guys.
First of all congratulations for the magnificent dolphin community, and especially compliments to the devs for their continued and relentless work
I have doubts about the latest release builds ...
Especially the latest builds that involves an increase in decoding performance of the texture with implementations SSSE3 I4 I8, SSE2, SSE4.
My question is this ... These builds are already optimized in SSS3, SSE2, SSE4, or are "Regular builds?
Excuse my lack of competence in the field ...
PS: I tried the r6772-r6774 builds with Donkey Kong Returns, there is a performance improvement of about 4-5 fps compared to r5186, but there is an issue.
When I press the Home Wii button, the texts are unreadable ... you see black and red lines in the vicinity of the texts. The problem presents itself under DX9, and it is solved by activating OpenCL option.
Thank you in advance, and sorry for my bad English, google translator docet
First of all congratulations for the magnificent dolphin community, and especially compliments to the devs for their continued and relentless work

I have doubts about the latest release builds ...
Especially the latest builds that involves an increase in decoding performance of the texture with implementations SSSE3 I4 I8, SSE2, SSE4.
My question is this ... These builds are already optimized in SSS3, SSE2, SSE4, or are "Regular builds?
Excuse my lack of competence in the field ...
PS: I tried the r6772-r6774 builds with Donkey Kong Returns, there is a performance improvement of about 4-5 fps compared to r5186, but there is an issue.
When I press the Home Wii button, the texts are unreadable ... you see black and red lines in the vicinity of the texts. The problem presents itself under DX9, and it is solved by activating OpenCL option.
Thank you in advance, and sorry for my bad English, google translator docet
