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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Building Dolphin without CG - portability issues
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Building Dolphin without CG - portability issues
05-25-2009, 12:27 AM
#1
martymac Offline
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Hi everybody,

I am trying to get Dolphin working on FreeBSD. Unfortunately Nvidia's closed-source CG toolkit is not available for this platform. A CG-free video plugin for Dolphin would be a great step to a more portable emulator. Is that on you TODO list ?

Thanks a lot for you work !
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05-25-2009, 08:55 AM
#2
LuisR14
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i think it was CG free before Smile (then they ported it to CG Undecided)
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05-25-2009, 08:51 PM
#3
martymac Offline
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(05-25-2009, 08:55 AM)LuisR14 Wrote: i think it was CG free before Smile (then they ported it to CG Undecided)

Unfortunately, I don't think so. I have crawled into the SVN repository : first revisions already made use of Cg :/ Thanks for the hint anyway.
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05-25-2009, 08:53 PM
#4
LuisR14
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probably before they made it open-source? Undecided
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05-25-2009, 09:40 PM
#5
martymac Offline
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(05-25-2009, 08:53 PM)LuisR14 Wrote: probably before they made it open-source? Undecided

Yes, that is possible ! I hope developpers will hear me and consider adding (or coming back to) support for a Cg-free video plugin :p
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05-26-2009, 02:27 AM
#6
shuffle2 Offline
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Na, currently both directx and opengl plugins use Cg (I don't remember a time when the OpenGL plugin didn't?). This makes a lot of things simpler and better Smile I don't foresee any of the plugins on dolphin's svn going back to HLSL/GLSL. So, better get working if you want one :p
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