• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 ... 42 43 44 45 46 ... 117 Next »

Building Dolphin for OS X
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Building Dolphin for OS X
07-06-2014, 02:16 AM
#6
vanillaGamer Offline
veeToThaGee
**
Posts: 7
Threads: 2
Joined: Jun 2014
Hi Paul,

Just now getting around to trying this out. The ".." in the command you suggested... Does that actually go in there, or is that a placeholder for some other string of text?

Cheers!

(06-26-2014, 01:33 PM)pauldacheez Wrote: Huh... The issue's that OpenMP support is being enabled for some reason when current stable versions of Clang don't support it. Sounds like you're using a beta of Xcode 6, which does have a copy of Clang, possibly with partial OpenMP support. Try doing "cmake -DOPENMP=OFF .. && make -j5". (That -j5 is just there to make it use more threads when compiling, of course.)
Find
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Building Dolphin for OS X - vanillaGamer - 06-26-2014, 12:04 AM
RE: Building Dolphin for OS X - pauldacheez - 06-26-2014, 03:34 AM
RE: Building Dolphin for OS X - vanillaGamer - 06-26-2014, 01:08 PM
RE: Building Dolphin for OS X - vanillaGamer - 06-26-2014, 06:51 AM
RE: Building Dolphin for OS X - pauldacheez - 06-26-2014, 01:33 PM
RE: Building Dolphin for OS X - vanillaGamer - 07-06-2014, 02:16 AM
RE: Building Dolphin for OS X - pauldacheez - 07-06-2014, 02:58 AM
RE: Building Dolphin for OS X - vanillaGamer - 07-25-2014, 03:53 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode