NintendoManiac64 recommended for me to post here. I apologize for my formatting ahead of time.
I'm in the process of building a PC to run Dolphin. Its primary function is for emulation and pretty much nothing else but some video streaming. I plan to play games at 1080p 60fps with some effects applied such as Anti Aliasing. I want to mention that I already have a "beast" computer and am building this as a home theatre "all in one" system.
Originally the CPU I had picked out was the Pentium G4560 since it's such a great processor for the price; matching the performance of an i3. I figured this would be good enough for Dolphin.
The GPU I had picked out was the GT 710. My reasoning for this was because I read that Dolphin didn't need an impressive GPU for games; it just needed one, of course something decent (decent by budget GPU standards).
Both of these decisions were also based on YouTube videos I watched where similar specs, and in some case worse, handled Dolphin just fine; Wii and Gamecube games.
However, after some discussion, I have been informed that the GT 710 would not be enough and that an overclocked G3258 would actually be better than the G4560 despite being older.
What I am looking for is some advice and discussion as to what I should really be looking at. NintendoManiac64 recommended the overclocked G3258 and a GT 1030, describing that it would be a much better combination. I'm very used to looking at the specs needed for traditional, modern gaming, but for emulation I am very much lost.
How is it that a G3258 would be better? Does Dolphin really require a more impressive GPU than I first thought?
I appreciate any and all help I get, I'm very aware of how awesome this community is and hope I can come to a conclusion
EDIT: As NintendoManiac64 pointed out, and as I failed to mention, I chose 4GB of RAM while they recommended 8. They also stated that the G4560 would only be slower if it happened to not want to overclock over 4.0ghz. NintendoManiac64 wrote this information in the reply below. I am adding it to my original post for the sake of organization.
I'm in the process of building a PC to run Dolphin. Its primary function is for emulation and pretty much nothing else but some video streaming. I plan to play games at 1080p 60fps with some effects applied such as Anti Aliasing. I want to mention that I already have a "beast" computer and am building this as a home theatre "all in one" system.
Originally the CPU I had picked out was the Pentium G4560 since it's such a great processor for the price; matching the performance of an i3. I figured this would be good enough for Dolphin.
The GPU I had picked out was the GT 710. My reasoning for this was because I read that Dolphin didn't need an impressive GPU for games; it just needed one, of course something decent (decent by budget GPU standards).
Both of these decisions were also based on YouTube videos I watched where similar specs, and in some case worse, handled Dolphin just fine; Wii and Gamecube games.
However, after some discussion, I have been informed that the GT 710 would not be enough and that an overclocked G3258 would actually be better than the G4560 despite being older.
What I am looking for is some advice and discussion as to what I should really be looking at. NintendoManiac64 recommended the overclocked G3258 and a GT 1030, describing that it would be a much better combination. I'm very used to looking at the specs needed for traditional, modern gaming, but for emulation I am very much lost.
How is it that a G3258 would be better? Does Dolphin really require a more impressive GPU than I first thought?
I appreciate any and all help I get, I'm very aware of how awesome this community is and hope I can come to a conclusion
EDIT: As NintendoManiac64 pointed out, and as I failed to mention, I chose 4GB of RAM while they recommended 8. They also stated that the G4560 would only be slower if it happened to not want to overclock over 4.0ghz. NintendoManiac64 wrote this information in the reply below. I am adding it to my original post for the sake of organization.