• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 … 439 440 441 442 443 … 1203 Next »

[BugReport] Starfox Assault
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode
[BugReport] Starfox Assault
09-10-2015, 04:44 AM
#1
cubatilles
Unregistered
 
Hello,

I'm new to the forum, so I'm sorry if this isn'tm the place to post thism info, but the official Google bugreport submitting page is already closed (readonly) and the new system (redmine I think) is not yet published, so here we go:

There's an old bug, according to the wiki, with Starfox Assault, named "Fifth Mission Crash", which, as explained on the wiki: "In the fifth mission, when you reach the infected prototype, the game crashes. Using the JitIL recompiler fixes this issue. ". According to the wiki, this fix was already solved since 4.0-971.

But I've discovered, that if you die in that mission, after that point (infected prototype), you will continue in next life from close earlier that point, and then, reaching the infected prototype, the game and dolphin will crash. It never happens on first life, only when retrying after one die, and it always happens, afaik.

I've tested the bug on the last revision, 4.0-7636, but it's happening since lotta time ago. It doesn't matter if you use the JITIL recompiler or not, it will always happen.

I'm using the 4.0-7636 revision on Windows 7 x64.

Again, sorry if this is not the place neithe the way to report it.

And congratulations for all the hard work you all are making on this project.
Reply
09-10-2015, 05:08 AM (This post was last modified: 09-10-2015, 05:09 AM by OatmealDome.)
#2
OatmealDome Offline
Administrator
**********
Administrators
Posts: 303
Threads: 4
Joined: Mar 2015
The new issue tracker has opened! Go, go, go: https://bugs.dolphin-emu.org
Find
Reply
09-10-2015, 06:33 AM
#3
Aleron Ives Offline
Senior Member
****
Posts: 662
Threads: 7
Joined: Apr 2014
Hmm... it's a pity we can't automatically use our forum credentials to get into the new tracker, but at least it isn't hosted by a corporate overlord the likes of Google anymore, which may make more people willing to sign up to report bugs, now that Google won't harass them to join Google + or enter their mobile number.
Find
Reply
09-10-2015, 07:10 AM
#4
MayImilae Offline
Chronically Distracted
**********
Administrators
Posts: 4,656
Threads: 121
Joined: Mar 2011
Technically there's more work to do on the redmine tracker, like the issue template and other things. Hence the lack of a public post about it yet.
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
Reply
09-10-2015, 08:06 PM
#5
cubatilles
Unregistered
 
(09-10-2015, 05:08 AM)OatmealDome Wrote: The new issue tracker has opened! Go, go, go: https://bugs.dolphin-emu.org

Thanks. I've created an account and sent a bugreport.

Greetings.
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma