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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Bringing stereoscopy closer to the screen
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Bringing stereoscopy closer to the screen
01-23-2016, 06:17 AM
#1
Dr_Invisibrow Offline
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Posts: 8
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Joined: Jan 2016
I just started messing around with Dolphin's stereoscopic features and overall I'm extremely impressed. I'm using side-by-side on a 3D projector.

Some games are breathtaking right off the bat like Punch Out and Xenoblade. But in others -- like Mario Galaxy -- I feel the action occurs too far away from the camera, preventing anything from popping out. Increasing depth pushes everything very far back and increasing convergence doesn't seem to do anything at all.

Is there a way to adjust the point from the game's camera at which objects start coming out of the screen? I guess that would be the point between depth and convergence?
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Messages In This Thread
Bringing stereoscopy closer to the screen - Dr_Invisibrow - 01-23-2016, 06:17 AM
RE: Bringing stereoscopy closer to the screen - wowfunhappy - 01-24-2016, 04:35 AM
RE: Bringing stereoscopy closer to the screen - Dr_Invisibrow - 01-24-2016, 05:08 AM
RE: Bringing stereoscopy closer to the screen - mbc07 - 01-24-2016, 03:33 PM
RE: Bringing stereoscopy closer to the screen - Dr_Invisibrow - 01-24-2016, 04:47 PM
RE: Bringing stereoscopy closer to the screen - Dr_Invisibrow - 01-24-2016, 05:18 PM
RE: Bringing stereoscopy closer to the screen - Armada - 01-26-2016, 08:44 PM
RE: Bringing stereoscopy closer to the screen - masterotaku - 01-30-2016, 07:53 AM
RE: Bringing stereoscopy closer to the screen - Armada - 01-30-2016, 10:42 PM
RE: Bringing stereoscopy closer to the screen - eckso - 02-03-2016, 06:11 PM
RE: Bringing stereoscopy closer to the screen - Dr_Invisibrow - 02-04-2016, 04:33 PM

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