I just started messing around with Dolphin's stereoscopic features and overall I'm extremely impressed. I'm using side-by-side on a 3D projector.
Some games are breathtaking right off the bat like Punch Out and Xenoblade. But in others -- like Mario Galaxy -- I feel the action occurs too far away from the camera, preventing anything from popping out. Increasing depth pushes everything very far back and increasing convergence doesn't seem to do anything at all.
Is there a way to adjust the point from the game's camera at which objects start coming out of the screen? I guess that would be the point between depth and convergence?
Some games are breathtaking right off the bat like Punch Out and Xenoblade. But in others -- like Mario Galaxy -- I feel the action occurs too far away from the camera, preventing anything from popping out. Increasing depth pushes everything very far back and increasing convergence doesn't seem to do anything at all.
Is there a way to adjust the point from the game's camera at which objects start coming out of the screen? I guess that would be the point between depth and convergence?