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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Brawl texture swapping?
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Brawl texture swapping?
12-29-2009, 02:29 AM
#1
Raqib12 Offline
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[Image: RSBJ01-1.png]

I successfully swapped textures using WiiScrubber, but replacing one file at a time gets tiring. Is there anyway I can load textures externally? Or is there a better application out there I can use to swap textures?
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12-29-2009, 03:12 AM
#2
omegadox Offline
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Use Hi Res feature in dolphin.
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12-29-2009, 03:16 AM
#3
Raqib12 Offline
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(12-29-2009, 03:12 AM)omegadox Wrote: Use Hi Res feature in dolphin.

Then after that, where would I place my files?
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12-29-2009, 03:21 AM
#4
omegadox Offline
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user/load/textures
:: System Specs ::
Operating System: Windows 7 Professional x64
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CPU: AMD Phenom I X4 9550
RAM: 6GB DDR2
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12-29-2009, 03:29 AM
#5
Raqib12 Offline
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(12-29-2009, 03:21 AM)omegadox Wrote: user/load/textures

Then I suppose the path for Brawl in this case would be

user/load/textures/fighter/CHARACTER

Right?
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12-29-2009, 03:37 AM
#6
omegadox Offline
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no, like
GMSE01\texture_a73ef291s.tga, etc
"GMSE01" is the game's serial number, and each texture has a unique filename.
:: System Specs ::
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Video Card: ATI Radeon HD 5770
CPU: AMD Phenom I X4 9550
RAM: 6GB DDR2
EXP Index: 999999.999999
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12-29-2009, 03:39 AM
#7
Raqib12 Offline
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(12-29-2009, 03:37 AM)omegadox Wrote: no, like
GMSE01\texture_a73ef291s.tga, etc
"GMSE01" is the game's serial number, and each texture has a unique filename.

So then in my case, it would be

RSBJ01\FitSZerosuit01.pac

I wouldn't need to worry about any of the directories?
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12-29-2009, 03:45 AM
#8
omegadox Offline
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Dolphin only loads them into the texture cache, each texture has a hash code, you need to dump the textures first to get their hashcodes and see which texture is what thing. Dolphin only understands TGA files, things like .pac are something only the game's program knows how to read.
:: System Specs ::
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Video Card: ATI Radeon HD 5770
CPU: AMD Phenom I X4 9550
RAM: 6GB DDR2
EXP Index: 999999.999999
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12-29-2009, 03:47 AM
#9
Raqib12 Offline
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(12-29-2009, 03:45 AM)omegadox Wrote: Dolphin only loads them into the texture cache, each texture has a hash code, you need to dump the textures first to get their hashcodes and see which texture is what thing. Dolphin only understands TGA files, things like .pac are something only the game's program knows how to read.

Then, is there an easier method to replacing files within' the ISO?
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12-29-2009, 03:51 AM
#10
omegadox Offline
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Dolphin only supports reading the files, but not replacing them, you'll have to use the tool you were using or code a better Wii file tool.
:: System Specs ::
Operating System: Windows 7 Professional x64
Video Card: ATI Radeon HD 5770
CPU: AMD Phenom I X4 9550
RAM: 6GB DDR2
EXP Index: 999999.999999
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