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Brawl + Slowdown = SVN 36XX
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Brawl + Slowdown = SVN 36XX
07-03-2009, 03:28 PM
#9
CacoFFF Offline
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There are two issues here, if we really want to avoid mistakes here, you guys should try Melee first.

The watchdog: Melee goes perfectly, Brawl gets slomo in low framerates (20-35. Also in custom maps, internal frameskip never applies, so slomo anyways)

The swapbuffer: Melee looks choppy (only half frames rendered), Brawl looks choppy (same here)


Some of you might be seeing the combination of high watchdog + bad swapbuffer in Brawl and that will mislead you in finding out the problem.
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Messages In This Thread
Brawl + Slowdown = SVN 36XX - ssbbtriforce - 07-03-2009, 07:21 AM
RE: Brawl + Slowdown = SVN 36XX - boogerlad - 07-03-2009, 07:24 AM
RE: Brawl + Slowdown = SVN 36XX - ssbbtriforce - 07-03-2009, 07:29 AM
RE: Brawl + Slowdown = SVN 36XX - nosound97 - 07-03-2009, 08:32 AM
RE: Brawl + Slowdown = SVN 36XX - boogerlad - 07-03-2009, 09:00 AM
RE: Brawl + Slowdown = SVN 36XX - KHRZ - 07-03-2009, 09:12 AM
RE: Brawl + Slowdown = SVN 36XX - Diddy Kong - 07-03-2009, 09:21 AM
RE: Brawl + Slowdown = SVN 36XX - Iulius - 07-03-2009, 02:53 PM
RE: Brawl + Slowdown = SVN 36XX - CacoFFF - 07-03-2009, 03:28 PM
RE: Brawl + Slowdown = SVN 36XX - ssbbtriforce - 07-03-2009, 06:45 PM
RE: Brawl + Slowdown = SVN 36XX - phantom_x - 07-04-2009, 12:18 PM
RE: Brawl + Slowdown = SVN 36XX - ssbbtriforce - 07-04-2009, 10:09 PM

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