There are two issues here, if we really want to avoid mistakes here, you guys should try Melee first.
The watchdog: Melee goes perfectly, Brawl gets slomo in low framerates (20-35. Also in custom maps, internal frameskip never applies, so slomo anyways)
The swapbuffer: Melee looks choppy (only half frames rendered), Brawl looks choppy (same here)
Some of you might be seeing the combination of high watchdog + bad swapbuffer in Brawl and that will mislead you in finding out the problem.
The watchdog: Melee goes perfectly, Brawl gets slomo in low framerates (20-35. Also in custom maps, internal frameskip never applies, so slomo anyways)
The swapbuffer: Melee looks choppy (only half frames rendered), Brawl looks choppy (same here)
Some of you might be seeing the combination of high watchdog + bad swapbuffer in Brawl and that will mislead you in finding out the problem.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
![[Image: bugwk7.gif]](http://img503.imageshack.us/img503/301/bugwk7.gif)
