(02-11-2014, 10:08 AM)NaturalViolence Wrote: OpenAL should not effect performance if you configured everything else correctly. It uses timestretched to prevents audio stutter/crackling but increases audio latency (delay). There is no other way to prevent these audio issues while keep the dsp in sync and not running the game at fullspeed.
Throttling in this context refers to thermal throttling. Which is when a piece of hardware reduces its clock rate and/or voltage (and therefore performance) when it gets too hot in order to prevent heat damage from occurring. Throttling in general just means to reduce something that is related to the function of a device (rpm for an engine, flow rate for a generator, clock rate for a chip, etc.).
So OPenAL seems similar to the way PCSX2's audio works, which just slows down at low FPS. I guess I'll play with latency settings..
Also, my CPU isn't getting overly hot. Not a perfect temp but it won't implode. somewhere around 40 degrees max maybe.
