(07-13-2012, 12:38 AM)Garteal Wrote: Good evening Teancum,
F-Zero GX -- GC
This is a very taxing game, where you'll need a CPU (comparable) to a 2500K/3570K running at a clockspeed of 4.5GHz or so for consistent 60FPS.
A very taxing game indeed. I've been testing F-Zero GX on my i7 3770k @ 4.2Ghz today, and I just can't get it to run at a consistent 60fps. This is on Dolphin 3.0 64-Bit, the official release. Revision #3.0-716-dirty makes it totally unplayable. Also, it is important to notice that lowering, or increasing the internal resolution makes absolutely no difference at all. It'll run at ~60fps at 1x, 2x, 3x IR or auto at 1080p, in most of the tracks, and ~50fps average, with annoying dips to ~30fps in a few tracks such as Sand Ocean, Port Town, etc.
Skid was telling me on the other thread I started that I'm probably hitting the "GTX 6XX bug", so basically my GPU won't wake from sleep mode, causing the lower frame rates. I believe he's right, and am waiting for new drivers in order to draw a better conclusion as to what F-Zero's system requirements really are at this point.