• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 ... 55 56 57 58 59 ... 126 Next »

Bomberman Generation
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Bomberman Generation
02-21-2010, 10:07 AM
#1
Johnblunt Offline
Member
***
Posts: 105
Threads: 12
Joined: Feb 2010
Ok here is a question for the dolphin gurus.
I have an old revision 3914 and I am able to play Bomberman Generation on it, its quite buggy and the emulator shuts down quite frequently during battle mode.
Now I use Mamario 5079 witch is a GOOD rev in my opinion the only problem is that i am not able to run Bomberman Generation and Alien Hominid?

Anyone know about these issues and if there is a fix for it?
Find
02-21-2010, 10:55 AM
#2
Ocean Offline
Senior Member
*******
Posts: 1,209
Threads: 39
Joined: Jan 2010
Some games just don't work with newer revisions, like Bomberman or Mario Strikers Charged (boot and plays on 4700+ fine, on 5000+ will not even start)
[Image: 1678862.png]
[Image: 2qbcgw2.jpg]
Find
06-21-2010, 03:54 AM (This post was last modified: 06-21-2010, 03:57 AM by Knuckles500.)
#3
Knuckles500 Offline
Member
***
Posts: 55
Threads: 4
Joined: Jun 2009
Sorry for the bump.

But I noticed that even with all these FIFO changes, etc (which was just enough to get StarFox Adventures working) that this game is still not working. I do remember playing my debug version of the game properly a few 1000 revisions a go, so it did work in the past.

It's always hanged right after a few logos. I do remember a while a go that I did mess around with a few settings, which produced the same results. Not sure if anything would change anything right now if I did that...
Find
06-21-2010, 10:00 AM
#4
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,889
Threads: 127
Joined: Nov 2009
The FiFO doesn't affect on this game and many other.One Piece UC 1&2 for example,it only run on r33xx
I will eat my words ,this game didn't work on r4771 unless you disable dualcore,only run below r46xx
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
06-21-2010, 09:48 PM
#5
nash679 Offline
Member
***
Posts: 169
Threads: 2
Joined: Mar 2010
Bomberman Generation (GC)
(broken since r4728)
Find
07-05-2010, 04:10 AM (This post was last modified: 07-05-2010, 04:13 AM by Knuckles500.)
#6
Knuckles500 Offline
Member
***
Posts: 55
Threads: 4
Joined: Jun 2009
(06-21-2010, 09:48 PM)nash679 Wrote: Bomberman Generation (GC)
(broken since r4728)

You're right, 4727 was the last revision to have the game working. The audio changes in 4728 (http://code.google.com/p/dolphin-emu/source/detail?r=4728) cause the game to hang as soon as the opening plays. With the LLE plugin, you can hear some of the audio shortly before it hangs. This is the reason why the game still crashes even in interpreter mode.

This might be affecting other games in a similar matter as well, and it should be looked at.
Find
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode