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Blurry dark box in Mario kart Wii appearing in top left corner.
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Blurry dark box in Mario kart Wii appearing in top left corner.
05-15-2019, 03:07 AM
#1
Sceww
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I've been playing Mario kart Wii and on certain tracks like mushroom gorge, a large dark blurry box appears on the top left corner of the screen. Any one know how to fix? I'm using the latest version as of may 14 12:06 pm
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05-15-2019, 12:37 PM (This post was last modified: 05-15-2019, 04:37 PM by LG Fanatic.)
#2
LG Fanatic Offline
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It's been a long standing bug for a few years now. As I understand it, it's because of missing graphics feature in Qualcomm's Adreno GPUs. There's no solution for it currently. Hopefully, Qualcomm implements this feature in their future chipsets.

Edit: Thanks for the correction Josjoice. Smile
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05-15-2019, 03:09 PM
#3
JosJuice Offline
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It's a missing feature in the driver rather than a driver bug.
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05-16-2019, 01:50 AM
#4
zxcvbad Offline
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(05-15-2019, 03:09 PM)JosJuice Wrote: It's a missing feature in the driver rather than a driver bug.

Which feature is missing? 
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05-16-2019, 01:55 AM
#5
JosJuice Offline
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Hm... On the top of my head, it was dual source blending, but after looking it up it seems like it's actually Mario Kart: Double Dash's full-screen tint I was thinking of. I'm not sure if it's the same for Mario Kart Wii or a different one. Might be the same.
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05-16-2019, 02:22 AM (This post was last modified: 05-16-2019, 02:22 AM by Helios.)
#6
Helios Offline
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Logic ops iirc.

But this is Android so ????
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05-16-2019, 02:40 PM (This post was last modified: 05-16-2019, 02:47 PM by nonexist.)
#7
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[Image: xfyblj.png]

I thought that dolphin official version also had it implemented.

also resident evil code veronica need this (i think).
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05-16-2019, 03:43 PM
#8
JosJuice Offline
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(05-16-2019, 11:54 AM)Revenant Ghost Wrote: weihuoya's Android build has Logic ops. Haven't seen the glitch in Mario Kart Wii since it was implemented over two months ago.

Disclaimer: I'm not advocating forks, I'm just stating facts.

You are advocating forks. But if the fork does fix the problem and the official builds don't, it's not against the forum rules.
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05-16-2019, 11:11 PM
#9
JosJuice Offline
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(05-16-2019, 11:00 PM)Revenant Ghost Wrote: Even though I'm a fan of weihuoya's work, I'm trying to be impartial here. On another note, any plans to add Logic ops to master?

master does have logic ops, it's just that it doesn't work on certain hardware/APIs. Notably, logic ops don't work properly on Windows 7 when using Direct3D 11. I'm not sure what the restrictions are when it comes to Android devices, but I guess weihuoya has implemented it in some different way that has lower requirements (and possibly lower accuracy? I haven't actually checked it out).
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05-16-2019, 11:31 PM
#10
Helios Offline
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"Use this fork, it's better/faster/stronger"

Against forum rules

"Use this fork, it specifically solves this issue that master has"

Fine
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