I dont know if this is the correct to post this. But can anyone tell me if it's possible to set the threshold for bloom with the post processing effect? If so, what is the code for it?
Bloom threshold
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09-28-2014, 08:34 AM
None of our provided shaders provide any user controls from the UI.
If you want to add some configuration to shaders and you understand how to do shader programming then we have a guide on how to set it up. https://github.com/dolphin-emu/dolphin/w...ng-Shaders The guide lets you know what our user facing functions are to a post processing shader and how to set up the configuration inside of the shader. The source of the bad_bloom shader is of course provided with Dolphin, it is just in the Sys/ folder that we provide. The source for it on github is here https://github.com/dolphin-emu/dolphin/b...bloom.glsl |
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