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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Bloom at 6x native IR, Vulkan
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Bloom at 6x native IR, Vulkan
06-17-2019, 01:14 AM
#8
DJBarry004 Offline
Don't even bother...
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"The aim of supersampling is to reduce this effect. Color samples are taken at several instances inside the pixel (not just at the center as normal), and an average color value is calculated. This is achieved by rendering the image at a much higher resolution than the one being displayed, then shrinking it to the desired size, using the extra pixels for calculation. The result is a downsampled image with smoother transitions from one line of pixels to another along the edges of objects."



Wikipedia says otherwise.


https://en.wikipedia.org/wiki/Supersampling
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Messages In This Thread
Bloom at 6x native IR, Vulkan - Muro - 06-14-2019, 07:36 AM
RE: Bloom at 6x native IR, Vulkan - DJBarry004 - 06-14-2019, 08:10 AM
RE: Bloom at 6x native IR, Vulkan - mstreurman - 06-14-2019, 09:00 AM
RE: Bloom at 6x native IR, Vulkan - Muro - 06-14-2019, 09:10 AM
RE: Bloom at 6x native IR, Vulkan - AnyOldName3 - 06-14-2019, 10:09 AM
RE: Bloom at 6x native IR, Vulkan - DrHouse64 - 06-14-2019, 05:59 PM
RE: Bloom at 6x native IR, Vulkan - mstreurman - 06-17-2019, 01:06 AM
RE: Bloom at 6x native IR, Vulkan - DJBarry004 - 06-17-2019, 01:14 AM
RE: Bloom at 6x native IR, Vulkan - mstreurman - 06-17-2019, 02:36 AM

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