(04-20-2015, 11:02 PM)degasus Wrote: lol, never ever 4.0. That shit is one and a half year old :/
Through the video backend of 4.0 may be compatible with the nvidia driver, the ARM jit isn't working (read implemented) at all.
Well I tried again with another version. I got upstream-master 4.0-5622 compiled and this time the game seems to load (at least it's showing around 60FPS) but screen is still white. Terminal output is only: Dispatcher is 0xa7d2e01c
Ok, I think I was confusing the ARM jit issue with video related issues. It seems like opengl is working so long as I change CMakeLists.txt to set(USE_GLES 0) for arm arch. cmake shows the correct files nvidia opengl files located.
Which version should I use for jetson? It's arm a-15, ubuntu 14.04, runs opengl 4.4.
I see now others have observed the issue and a temp fix was proposed.
https://code.google.com/p/dolphin-emu/issues/detail?id=8242
https://github.com/dolphin-emu/dolphin/pull/2074
What's the best/easiest path for me to get dolphin running in the interim until a permanent fix is implemented? What version or fork do I need to use, and are there any other changes I'll need to make?