Hey, new here
I'm having an issue with the OpenGL renderer in the currently latest 5.0. I get a black screen and a freeze on launch. I know other's have posted this same question, but they ended with something like "delete shadercache" which did not help me.
Yes, I have at least 2gb ram (8gb)
I also have an SSD so things should run "faster"
My Integrated Graphics support OpenGL 4.0, so that shouldn't be an issue
Yes, I do have VSRedist 2017 x64 on a Windows 10 x64 machine
What could be causing this issue?
Also, a certain 4.0 version used to work fine for me (around 45 fps), but I cannot find it now. I've tried the latest 4.0 and 4.0.2, but neither solve the issue.
I'm having an issue with the OpenGL renderer in the currently latest 5.0. I get a black screen and a freeze on launch. I know other's have posted this same question, but they ended with something like "delete shadercache" which did not help me.
Yes, I have at least 2gb ram (8gb)
I also have an SSD so things should run "faster"
My Integrated Graphics support OpenGL 4.0, so that shouldn't be an issue
Yes, I do have VSRedist 2017 x64 on a Windows 10 x64 machine
What could be causing this issue?
Also, a certain 4.0 version used to work fine for me (around 45 fps), but I cannot find it now. I've tried the latest 4.0 and 4.0.2, but neither solve the issue.