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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Black blinking with OpenGL?
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Black blinking with OpenGL?
01-21-2016, 08:44 AM (This post was last modified: 01-21-2016, 10:38 AM by Intruso.)
#1
Intruso Offline
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Posts: 105
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Joined: Dec 2014
When I run games on OpenGL mode I see some black blinking. It's specially frequent when I hit the turbo button,but it also happens in the normal play (I noticed more in Mario Golf).

Does anyone else suffer this bug?

-DirectX3D works fine.
-If I set XFB to real the problem disappear.
-If I run Dolphin with my Intel gpu instead of NVidia's, the problem disappears.

My GPU's drivers are updated.
My laptop specs: i5 4210M (2.6GHz) CPU, Geforce 820M GPU & Intel HD4600, 4GB RAM, Windows 10 x64.
Last build.

I can live without OpenGL mode, but I'd like find a solution to this becouse that front-end goes a little faster than DirectX3D
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Messages In This Thread
Black blinking with OpenGL? - Intruso - 01-21-2016, 08:44 AM
RE: Black blinking with OpenGL? - KHg8m3r - 01-21-2016, 10:18 AM
RE: Black blinking with OpenGL? - Intruso - 01-21-2016, 10:38 AM
RE: Black blinking with OpenGL? - Intruso - 01-22-2016, 01:54 AM
RE: Black blinking with OpenGL? - Intruso - 01-28-2016, 02:28 AM
RE: Black blinking with OpenGL? - KHg8m3r - 01-28-2016, 01:11 PM
RE: Black blinking with OpenGL? - Intruso - 01-29-2016, 08:15 AM

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