When I run games on OpenGL mode I see some black blinking. It's specially frequent when I hit the turbo button,but it also happens in the normal play (I noticed more in Mario Golf).
Does anyone else suffer this bug?
-DirectX3D works fine.
-If I set XFB to real the problem disappear.
-If I run Dolphin with my Intel gpu instead of NVidia's, the problem disappears.
My GPU's drivers are updated.
My laptop specs: i5 4210M (2.6GHz) CPU, Geforce 820M GPU & Intel HD4600, 4GB RAM, Windows 10 x64.
Last build.
I can live without OpenGL mode, but I'd like find a solution to this becouse that front-end goes a little faster than DirectX3D
Does anyone else suffer this bug?
-DirectX3D works fine.
-If I set XFB to real the problem disappear.
-If I run Dolphin with my Intel gpu instead of NVidia's, the problem disappears.
My GPU's drivers are updated.
My laptop specs: i5 4210M (2.6GHz) CPU, Geforce 820M GPU & Intel HD4600, 4GB RAM, Windows 10 x64.
Last build.
I can live without OpenGL mode, but I'd like find a solution to this becouse that front-end goes a little faster than DirectX3D