• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 ... 37 38 39 40 41 ... 117 Next »

Bilinear Shader
View New Posts | View Today's Posts

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Bilinear Shader
02-25-2015, 04:22 PM (This post was last modified: 02-25-2015, 04:26 PM by degasus.)
#3
degasus Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,828
Threads: 10
Joined: May 2012
@MaJoR: No, I think he means on the last screen blit. This option is just for ingame texture usage.

iirc default should be linear filtering, but I'll look at it.

Edit: At least we try to do so.
Find
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Bilinear Shader - KrossX - 02-25-2015, 02:05 PM
RE: Bilinear Shader - MayImilae - 02-25-2015, 03:03 PM
RE: Bilinear Shader - degasus - 02-25-2015, 04:22 PM
RE: Bilinear Shader - KrossX - 03-02-2015, 07:14 PM
RE: Bilinear Shader - KrossX - 02-25-2015, 07:13 PM
RE: Bilinear Shader - Darkness Knight - 02-26-2015, 09:43 AM
RE: Bilinear Shader - KrossX - 02-26-2015, 11:38 AM
RE: Bilinear Shader - degasus - 03-02-2015, 07:17 PM
RE: Bilinear Shader - KrossX - 03-03-2015, 03:00 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode