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Big performance drop on Super Mario Sunshine since 5.0-6101
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Big performance drop on Super Mario Sunshine since 5.0-6101
05-04-2018, 12:27 AM
#6
booldega
Unregistered
 
(05-03-2018, 07:19 PM)JosJuice Wrote: It wouldn't be *entirely* unplayable, it would just be pretty buggy.

Sorry but I'm not complaining, I'm just testing and reporting performance tests on Snapdragon 835 phone to help improve Dolphin emulator, the best dolphin version for Super Mario Sushnine I have tried is 5.0-1985 (solid 30 FPS) and I don't notice any bug or broken element, on 5.0-6096 little FPS drop to 25-30 and on 5.0-6101 FPS drop to 15-20.

Here is a video of Super Mario Sunshine running at 30 FPS on 2016 Google Pixel XL with Snapdragon 821, little FPS drop in Delfino Plaza because of old Snapdragon 821 but still 30 FPS on Snapdragon 835 https://www.youtube.com/watch?v=EFrEkGpoWEM
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Messages In This Thread
Big performance drop on Super Mario Sunshine since 5.0-6101 - booldega - 05-03-2018, 12:49 AM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - JosJuice - 05-03-2018, 12:59 AM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - booldega - 05-03-2018, 08:04 AM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - JMC47 - 05-03-2018, 06:04 PM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - JosJuice - 05-03-2018, 07:19 PM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - booldega - 05-04-2018, 12:27 AM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - mstreurman - 05-04-2018, 12:59 AM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - Whatnoww - 10-01-2018, 08:26 PM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - JosJuice - 05-04-2018, 01:19 AM
RE: Big performance drop on Super Mario Sunshine since 5.0-6101 - TheGamerPro - 09-30-2018, 01:09 AM

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