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Big performance drop on Super Mario Sunshine since 5.0-6101
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Big performance drop on Super Mario Sunshine since 5.0-6101
05-03-2018, 12:49 AM
#1
booldega
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Hello everyone, I'm having an issue on Dolphin on Android, Super Mario Sushine was very playable on my HTC U11 on version 5.0-6096 default settings and Emulated CPU Clock Speed at 60% => (25-30FPS) but there has been a big performance drop since 5.0-6101 default settings and Emulated CPU Clock Speed at 60% => (15-20FPS) until the the latest Dolphin version 5.0-7161

I checked all the CPU and GPU default settings in 5.0-6096 and in 5.0-6101 and they are exactly all the same, I copied the Dolphin.ini file from 5.0-6096, then installed the 5.0-6101 and pasted the Dolphin.ini file in dolphin-emu/Config but there is the same huge performance drop

I have put one screenshot of Super Mario Sunshine FPS on version 5.0-6101 and one of Super Mario Sunshine FPS on version 5.0-6096

I already posted this message on https://bugs.dolphin-emu.org/issues/11053 but copying the Dolphin settings from 5.0-6096 to 5.0-6101 didn't change anything, isn't it the proper way to change the game INI settings ?


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05-03-2018, 12:59 AM
#2
JosJuice Offline
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The dolphin-emu/Config/Dolphin.ini file contains settings that are applied to all games, so it's not a game INI (an INI file that only applies to a certain game). 5.0-6101 added default-provided game INIs with more accurate settings for games that need it, and if you want to override one of those, you'll need to create a custom game INI. Those need to be put in dolphin-emu/GameSettings/. You can disable all the performance-impacting fixes in Super Mario Sunshine by creating the file dolphin-emu/GameSettings/GMS.ini with the following content:

Code:
[Video]
PerfQueriesEnable = False

[Video_Hacks]
EFBToTextureEnable = True
EFBAccessEnable = False

But keep in mind that this will break certain gameplay elements, just like when you're running older versions with the default settings.
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05-03-2018, 08:04 AM
#3
booldega
Unregistered
 
(05-03-2018, 12:59 AM)JosJuice Wrote: The dolphin-emu/Config/Dolphin.ini file contains settings that are applied to all games, so it's not a game INI (an INI file that only applies to a certain game). 5.0-6101 added default-provided game INIs with more accurate settings for games that need it, and if you want to override one of those, you'll need to create a custom game INI. Those need to be put in dolphin-emu/GameSettings/. You can disable all the performance-impacting fixes in Super Mario Sunshine by creating the file dolphin-emu/GameSettings/GMS.ini with the following content:




Code:
[Video]
PerfQueriesEnable = False

[Video_Hacks]
EFBToTextureEnable = True
EFBAccessEnable = False

But keep in mind that this will break certain gameplay elements, just like when you're running older versions with the default settings.

I'm sorry but I created the dolphin-emu/GameSettings/GMS.ini file with the exactly same content as you wrote and launched again Super Mario Sunshine on same 5.0-6101 version but there is the same 15-20FPS performance, am I missing something ?


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05-03-2018, 06:04 PM
#4
JMC47 Offline
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if those settings were actually working the game would be unplayable so I'm not sure what you're complaining about.
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05-03-2018, 07:19 PM
#5
JosJuice Offline
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(05-03-2018, 06:04 PM)JMC47 Wrote: if those settings were actually working the game would be unplayable so I'm not sure what you're complaining about.

It wouldn't be *entirely* unplayable, it would just be pretty buggy.
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05-04-2018, 12:27 AM
#6
booldega
Unregistered
 
(05-03-2018, 07:19 PM)JosJuice Wrote: It wouldn't be *entirely* unplayable, it would just be pretty buggy.

Sorry but I'm not complaining, I'm just testing and reporting performance tests on Snapdragon 835 phone to help improve Dolphin emulator, the best dolphin version for Super Mario Sushnine I have tried is 5.0-1985 (solid 30 FPS) and I don't notice any bug or broken element, on 5.0-6096 little FPS drop to 25-30 and on 5.0-6101 FPS drop to 15-20.

Here is a video of Super Mario Sunshine running at 30 FPS on 2016 Google Pixel XL with Snapdragon 821, little FPS drop in Delfino Plaza because of old Snapdragon 821 but still 30 FPS on Snapdragon 835 https://www.youtube.com/watch?v=EFrEkGpoWEM
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05-04-2018, 12:59 AM
#7
mstreurman Offline
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(05-04-2018, 12:27 AM)booldega Wrote: Sorry but I'm not complaining, I'm just testing and reporting performance tests on Snapdragon 835 phone to help improve Dolphin emulator, the best dolphin version for Super Mario Sushnine I have tried is 5.0-1985 (solid 30 FPS) and I don't notice any bug or broken element, on 5.0-6096 little FPS drop to 25-30 and on 5.0-6101 FPS drop to 15-20.

Here is a video of Super Mario Sunshine running at 30 FPS on 2016 Google Pixel XL with Snapdragon 821, little FPS drop in Delfino Plaza because of old Snapdragon 821 but still 30 FPS on Snapdragon 835 https://www.youtube.com/watch?v=EFrEkGpoWEM

I don't know how you can say this is running at a stable 30 FPS on a 2013 phone... We don't even get to see the FPS
Check my profile for up to date specs.
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05-04-2018, 01:19 AM
#8
JosJuice Offline
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(05-04-2018, 12:27 AM)booldega Wrote: I don't notice any bug or broken element

Then please test:

- The episode called Scrubbing Sirena Beach (you are supposed to need to clear the majority of the goo before you can clear the episode)
- Walking on goo (it's supposed to make Mario get slippery)
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09-30-2018, 01:09 AM
#9
TheGamerPro Offline
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I know this thread is old but it hasn't been 6 months and I can't resist.
Scrubbing Sirena Beach auto complete's the level.
Goop doesn't make Mario slip.

Went to Final Boss and beat it with this completely.
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10-01-2018, 08:26 PM
#10
Whatnoww Offline
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(05-04-2018, 12:59 AM)mstreurman Wrote: I don't know how you can say this is running at a stable 30 FPS on a 2013 phone... We don't even get to see the FPS

The Pixel is a 2016 phone.
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