Notable changes since the last bi-weekly build:
New features:
...And of course, a host of other bugfixes and smaller changes.
http://www.dolphin-emu.com/downloads.php
- Fixed idle skipping in the JITIL build.
- Fix handling of various pad modes Luigi's Mansion finally has correct triggers :p
- Some possibly major speed boosts to the JITIL build (try with ProfiledReJIT = True in [Core] section of Dolphin.ini)
- More intuitive scaling/resolution settings for the OpenGL plugin.
- Mad hax included to patch Wave Race: Blue Storm and Punch-Out!!
- Improvements to Wii file handling: some VC games (Zelda: A Link to the Past!) can succeed where they didn't before.
Also fixed other things, probably too numerous to mention.
- OpenGL: fix leaking of fragment shaders
- Some improvements to the wii dvd device, can almost boot from wii menu
New features:
- File platform is shown in the gamelist, and it is a sortable category.
- WAD files can be shown in the gamelist
- Framelimiter added (from Iulius)
- Added ability to tack on custom shaders in the OpenGL plugin.
...And of course, a host of other bugfixes and smaller changes.
http://www.dolphin-emu.com/downloads.php