batkiddo look this video http://www.youtube.com/watch?v=pKpgpxi4Yks
sorry i coldn`t answer faster =P
sorry i coldn`t answer faster =P
Bi-Weekly Unofficial SVN build 2962
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04-19-2009, 07:45 AM
batkiddo look this video http://www.youtube.com/watch?v=pKpgpxi4Yks
sorry i coldn`t answer faster =P 04-19-2009, 08:27 AM
This build is so amazing...
SSBM constant 60 fps Core 2 Duo E8400 (overclock: 3.6ghz) 6gb Dual Channel DDR2 1066mhz GeForce 9800 GTX+ (overclock: 815/1140/2022) 1440x900 Res Windows 7 64 Bit Dual Core enabled in Dolphin I'm running 16x A and 16xQ CSAA with native resolution unchecked (looks just like brawl ) Keep up the great work guys! 04-19-2009, 07:49 PM
Hey i get ever an error, if I start a Wii Game:
First Error:# Can´t init any Wiimote Plugins Second Error:# Couldn´t init the core. Check your Config. How can I fix them? 04-20-2009, 01:59 PM
Hi everyone, this is my first post here and I can tell you I'm really enjoying this emulator. Anyway, here's my problem:
When I disable dual-core mode, and try to boot SSBB, the following message appears: Quote:Cannot create OpenGL renderer. You may be missing some required OpenGL extensions. Check the logs for more info. Here's the exceptioninfo.txt file: Quote:Unhandled Exception Any help will be appreciated. Thanks! 04-21-2009, 10:57 AM
Core 2 Quad Q6600
2.75GB DDR2-667 RAM nVidia GeForce 8400GS 256MB (512MB with TurboCache) 04-21-2009, 11:07 PM
odd... you shouldn't have have gotten the OGL error (and that crash is caused by that error)...
try disabling advanced text service (worked for me in the past) 04-22-2009, 12:43 PM
It's the latest version, 182.50
BTW, disabling advanced text service does not solve the problem. Non-dual-core mode still doesn't work. |
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