It is early on in the game that the hang-up happens. Direct3D 12 fails but strangely, Direct3D 11 and OpenGL both can get past this point!
This is a save state where the problem occurs. Just go forwards!
https://1drv.ms/u/s!Ap4KZFMds2L1hFTtaUuvngoJ-1gS
This is a save state where the problem occurs. Just go forwards!
https://1drv.ms/u/s!Ap4KZFMds2L1hFTtaUuvngoJ-1gS
OS : Windows 10 Home x64-bit edition
CPU: Intel® Core™ i3-6100U CPU @ 2.30GHz, 2 Core(s), 4 Logical Processor(s)
GPU: Intel® HD Graphics 520
VRAM: 1GB
RAM : 4GB DDR3
CPU: Intel® Core™ i3-6100U CPU @ 2.30GHz, 2 Core(s), 4 Logical Processor(s)
GPU: Intel® HD Graphics 520
VRAM: 1GB
RAM : 4GB DDR3