(02-23-2018, 08:36 PM)chumpz Wrote: thousand of zeldas best dungeons like stone tower, water temple, forest temple etc.
Umm... I don't think it is possible to randomly generate these kinds of dungeons in that quality for a looooong time to come. The development industry would wish they could do so.
Sure, I would love to have a thousand of my favorite dungeons, it is just not realistic to wish for. It won't happen for a loooong time. I haven't seen a single game wherein quantity triumphs over quality. Unless developers manage to randomly generate dungeons with the quality of a typical Zelda dungeon, if prefer they stick to having a smaller amount of handcrafted dungeons.
(02-23-2018, 08:34 PM)chumpz Wrote: completing the game in less than 24 hours of gameplay not the literal 24 hours..
Even so, what exactly did you do in the game to complete it? Speedrun it? Sure, you can complete it within less than 24 hours, but you must have missed at least 95% of what the game offers. Not to mention it is incredibly hard to immediately rush to the final boss without any upgrades, armor, weapons and hearts. I assume you did that on Normal Mode at least? It took at least 200 hours for me to see most of the game.
You should explain you definition of "completed". I consider a game completed when you have done all you could do being worth your time (getting all 900 Korok Seeds for example is not a requirement in my eyes for completing the game, I only collected half of them in order to fully unlock my inventory). In the case of Breath of the Wild you should at least have done all the four divine beasts and all the primary quests, which still leaves plently more to do.
