(02-23-2018, 03:32 PM)chumpz Wrote: it would be great if the next zelda game will be like pokemon games wherein you can play thousand of hours
NOOOOOOOOOOOOooooooo! Anything but Pokémon! Let Zelda be Zelda! In return Pokémon can remain Pokémon.
I am not excited at all for Link to catch Moblins...
(02-23-2018, 03:01 PM)Shonumi Wrote: If you throw enough variables at it, anything procedurally generated can look uniquely crafted. I'm pretty sure people 10 or 20 years from now will think our current procedurally generated games are about as creative as random dungeon levels from old-school RPGs compared to what their next gen stuff looks like. Give it enough time, and it could work for LoZ.
Sorry, but I am against procedural generation. Filling the world with random content isn't that interesting when compared to a world that is handcrafted with an eye for detail. Having a lot to do is awesome, but it should be fun foremost. I don't think procedural generation will ever beat a handcrafted world. Sure, the technology for procedural generation will improve, but so will crafting a world manually. I hate random generated dungeons for a fact, most of the time they are just flat stuffed with some chests and monsters, no fun diversions at all *glares at Persona 4*.
Anyway, Breath of the Wild won the 21st DICE awards too which is well deserved. I am only sad to hear that Persona 5 didn't win the best RPG award... NieR:Automata wasn't that amazing of being a RPG... And it isn't even a RPG, it is more of the Action type...
