(02-23-2018, 02:24 AM)Kurausukun Wrote: I think most people don't know or are to lazy to put the diacritic above the a though.
English typically doesn't like accent marks from any language. A lot of English words come from French, but over the long and complicated history of these two languages, English began to consider accents from borrowed words linguistic baggage. Accent marks just don't gel with English, especially ever since spoken English stopped being highly phonetic.
There are plenty of French words where the accent mark is also eliminated: naive, resume (re-zoo-may, not ree-zoom), a la, cafe, deja vu, fiance, cliche, facade, risque, and so on.
I have to agree with DrHouse64, BotW's story wasn't as strong as other Zelda games. Zelda herself has the most depth out of all her other appearances, but the story itself is short and relatively uncomplicated. And Ganon was disappointing as a villain this time around. No interesting back story like WW, TP, OoT. He's just Big Bad and that's it.
However, I think that was kind of the point Nintendo was trying to go for, back to the basics, not unlike the original LoZ on the NES. The story was barebones, and people had to focus on the adventure itself, the quest. You just knew Zelda was in trouble and Ganon was responsible, and you just went from there. BotW is like that; you're given a large task, and you have to carve your own way to success.
I still really liked BotW despite some nitpicking. Just finished it like 2 weeks ago. Brilliant game IMO. Shame it wasn't longer or bigger. Next open-world Zelda better be procedurally generated.
