There's a lot of work to adapt Skyward Sword to a standard pad, but it's doable.
I like this game. It have is flaws, it's too linear, but introduce new mechanics I like. On the contrary, botw is waaaay too much open for me. I like to have the feeling that I can control my environment and easily represent it on my head, which is not the case in botw. A mix between the two, this would be for me a Zelda that I would enjoy. Wait, it actually exists. It's called Ocarina Of Time. *fly*
Also, Skyward Sword Princess Zelda best Zelda design, fight me.
I like this game. It have is flaws, it's too linear, but introduce new mechanics I like. On the contrary, botw is waaaay too much open for me. I like to have the feeling that I can control my environment and easily represent it on my head, which is not the case in botw. A mix between the two, this would be for me a Zelda that I would enjoy. Wait, it actually exists. It's called Ocarina Of Time. *fly*
Also, Skyward Sword Princess Zelda best Zelda design, fight me.
From France with love.
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6)
Laptop ROG : W10 / Ryzen 7 4800HS @2.9 GHz (4.2 GHz Turbo disabled unless necessary for better thermals) / 16 Go DDR4 / RTX 2060 MaxQ (6 Go GDDR6)
