Oh, Anti-aliasing is fine to play with, like I said.
The reason I got concerned was because we don't have UI for true per-game settings yet, users will max everything in Melee (which is very easy to emulate), and then be crazy confused on why Dolphin runs at 15 FPS in Rogue Squadron 2 (very hard to emulate)
Or, users will max Internal Resolution, which doesn't actually do anything for image quality because Dolphin doesn't have an intelligent downsampling filter (Which is when SSAA is recommended instead), and it just stresses your system.
The reason I got concerned was because we don't have UI for true per-game settings yet, users will max everything in Melee (which is very easy to emulate), and then be crazy confused on why Dolphin runs at 15 FPS in Rogue Squadron 2 (very hard to emulate)
Or, users will max Internal Resolution, which doesn't actually do anything for image quality because Dolphin doesn't have an intelligent downsampling filter (Which is when SSAA is recommended instead), and it just stresses your system.