• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
« Previous 1 ... 27 28 29 30 31 ... 185 Next »

Best Windwaker settings for my system
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Best Windwaker settings for my system
08-18-2017, 02:05 AM
#1
FireMack01 Offline
Junior Member
**
Posts: 8
Threads: 2
Joined: Aug 2017
Specs

i5 6600k

GTX 1070

8gb Ram

The settings i were using were causing the game to lag alot but i dont know what setting to use for my system
Find
Reply
08-18-2017, 02:33 AM
#2
DJBarry004 Offline
Don't even bother...
*******
Posts: 2,441
Threads: 32
Joined: Sep 2013
You shouldn´t be lagging at all. Make sure everything is set to max performance (especially on NVidia´s Control Panel).
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 800/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
Find
Reply
08-18-2017, 03:16 AM
#3
Helios Offline
Stellaaaaaaa
**********
Developers (Some Administrators and Super Moderators)
Posts: 4,403
Threads: 15
Joined: May 2012
First, update to the latest development build of Dolphin so you can use a very nice feature to eliminate shader stuttering.


Start > Control Panel > Power Options > Make sure High Performance is enabled

Right click on desktop > nvidia control panel > Manage 3D settings > Add a program profile for "dolphin.exe" > set preferred power mode to "Prefer maximum performance"

in Dolphin:

Graphics > Backend > Direct3D 11

Graphics > Enhancements > Internal resolution > set to the closest resolution to your display

Graphics > Enhancements > Ubershaders > Hybrid

(Optional) Graphics > Enhancements > Anti-aliasing > 2-4x MSAA. You will kill your framerate if you use ubershaders and SSAA.

Leave everything else at default settings. They are (mostly) optimized for speed and accuracy.
Find
Reply
08-18-2017, 03:48 AM (This post was last modified: 08-18-2017, 03:49 AM by FireMack01.)
#4
FireMack01 Offline
Junior Member
**
Posts: 8
Threads: 2
Joined: Aug 2017
(08-18-2017, 02:33 AM)DJBarry004 Wrote: You shouldn´t be lagging at all. Make sure everything is set to max performance (especially on NVidia´s Control Panel). 
Pretty sure the lag was from the shader issue
Find
Reply
08-18-2017, 04:07 AM
#5
FireMack01 Offline
Junior Member
**
Posts: 8
Threads: 2
Joined: Aug 2017
(08-18-2017, 03:16 AM)Helios Wrote: First, update to the latest development build of Dolphin so you can use a very nice feature to eliminate shader stuttering.


Start > Control Panel > Power Options > Make sure High Performance is enabled

Right click on desktop > nvidia control panel > Manage 3D settings > Add a program profile for "dolphin.exe" > set preferred power mode to "Prefer maximum performance"

in Dolphin:

Graphics > Backend > Direct3D 11

Graphics > Enhancements > Internal resolution > set to the closest resolution to your display

Graphics > Enhancements > Ubershaders > Hybrid

(Optional) Graphics > Enhancements > Anti-aliasing > 2-4x MSAA. You will kill your framerate if you use ubershaders and SSAA.

Leave everything else at default settings. They are (mostly) optimized for speed and accuracy.

This config works amazingly. Ubershaders really worked wonders for me.
Find
Reply
08-18-2017, 04:14 AM (This post was last modified: 08-18-2017, 04:15 AM by Helios.)
#6
Helios Offline
Stellaaaaaaa
**********
Developers (Some Administrators and Super Moderators)
Posts: 4,403
Threads: 15
Joined: May 2012
note, for nvidia, OpenGL / Vulkan is *usually* faster for Dolphin than D3D. The exception is if you're using Ubershaders. For some reason nvidia's compilers sticks in global locks (which will cause framerate hitching) on GL when compiling shaders. But don't on D3D.
Find
Reply
08-18-2017, 04:24 AM
#7
FireMack01 Offline
Junior Member
**
Posts: 8
Threads: 2
Joined: Aug 2017
(08-18-2017, 04:14 AM)Helios Wrote: note, for nvidia, OpenGL / Vulkan is *usually* faster for Dolphin than D3D. The exception is if you're using Ubershaders. For some reason nvidia's compilers sticks in global locks (which will cause framerate hitching) on GL when compiling shaders. But don't on D3D.

I actually just turned the graphical settings to the max and it works perfectly still.
Find
Reply
08-18-2017, 05:03 AM
#8
Helios Offline
Stellaaaaaaa
**********
Developers (Some Administrators and Super Moderators)
Posts: 4,403
Threads: 15
Joined: May 2012
Which graphical settings? For Dolphin, don't ever do that

We put some stuff in there at the request of users for extremely niche purposes. You're likely overstressing your system for no gain.

Just set the settings to what I recommended. Anti-aliasing is usually the one that is safe to play with.
Find
Reply
08-18-2017, 05:29 AM (This post was last modified: 08-18-2017, 05:37 AM by FireMack01.)
#9
FireMack01 Offline
Junior Member
**
Posts: 8
Threads: 2
Joined: Aug 2017
(08-18-2017, 05:03 AM)Helios Wrote: Which graphical settings? For Dolphin, don't ever do that

We put some stuff in there at the request of users for extremely niche purposes. You're likely overstressing your system for no gain.

Just set the settings to what I recommended. Anti-aliasing is usually the one that is safe to play with.

i just turned anti aliasing to mssa x8
Find
Reply
08-18-2017, 05:37 AM (This post was last modified: 08-18-2017, 05:44 AM by FireMack01.)
#10
FireMack01 Offline
Junior Member
**
Posts: 8
Threads: 2
Joined: Aug 2017
I wil just change it, sorry if I was stupid
Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode