Use the latest development build, Graphics > Hacks > XFB settings > Check "immediately present XFB"
I don't think increasing IR increases input lag anymore unless you can't run at full speed with higher IR in the first place.
A thing is being worked on that will hopefully reduce the audio latency of the cubeb audio backend for Windows users. But right now you don't need to mess with any of those settings
I don't think increasing IR increases input lag anymore unless you can't run at full speed with higher IR in the first place.
A thing is being worked on that will hopefully reduce the audio latency of the cubeb audio backend for Windows users. But right now you don't need to mess with any of those settings
