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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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best version to play tales of symphonya
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best version to play tales of symphonya
05-11-2009, 03:48 AM
#11
Blake81 Offline
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Posts: 42
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Joined: May 2009
Dude,if that so I think that you should use a better classification methode,in most of the emus I've seen the games are classified like this:

1.[color=#FF0000]Unplayable[/color]-The emu doesn't even load it.
2.[color=#FFD700]Intro[/color]-You can see the intro videos and such but it crashes as soon as you select New Game.
3.[color=#1E90FF]Ingame[/color]-There is a glitch or bug that doesn't allow you to continue,the game always freezes on the same place and such.
4.[color=#32CD32]Playable[/color]-You can get from New Game to End Credits with only minor glitches or bothersome bugs(choppy or stutering sound,minor shading issues,sopa de letras,etc).
5.[color=#006400]Fully Playable[/color]-The game works just as it does on the console,without any bug or glitch,truly perfect.


By using this classification system I would qualify this game as [color=#32CD32]Playable[/color].Because if you try hard enough you can get through those bothersome freezing bugs and with a bit of luck you can evade the crashes on savestates,but still they make it difficult to play because you must always must be dealing with them.Just like gui15243 said,is a bit too soon to call it perfect,I would suggest to change it to a lower category,semi-perfect,half-perfect or minor bugs or whatever you wanna call it.
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05-12-2009, 06:22 AM
#12
Selius Offline
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Posts: 14
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Joined: Apr 2009
somebody played it start to finish O_O

must have the patience of a saint.

game runs 40 fps in battles and crashes constantly
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