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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Been having problems with Wiimote plugin for weeks...
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Been having problems with Wiimote plugin for weeks...
05-16-2010, 11:43 AM (This post was last modified: 05-16-2010, 12:06 PM by jeffdamann.)
#1
jeffdamann Offline
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It just wont recognize my xbox 360 controller's analogs and triggers ar all when mapping buttons.

The other buttons map fine, but as a side note, the input display for the right analog will display up and down fine, but when pressing left and right on the right analog, it the left-trigger display goes from 0-255.If you press right trigger, it shows right anolog left, if you press left trigger, it shows right analog right.

I wish I could make this work...Wiimote new works for me, but that build wont work with monster hunter 3... Sad
The above was using SVN R 5453

SVN R 5192M'S WIImote plugin only shows down-right and up=left on the right analog display, but those only happen when pressing right and left on the right analog, respectively.
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05-16-2010, 01:39 PM
#2
Billiard26 Offline
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Try using the "Wiimote New Incomplete" plugin. It is included in all recent svn builds. (your r5453 will have it)
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05-17-2010, 10:22 AM
#3
jeffdamann Offline
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(05-16-2010, 01:39 PM)Billiard26 Wrote: Try using the "Wiimote New Incomplete" plugin. It is included in all recent svn builds. (your r5453 will have it)

Yeah as I said that works fine, but that version will not work with monster hunter 3
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05-17-2010, 10:36 AM
#4
Billiard26 Offline
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Oh sorry :p, dunno then.
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