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Background problems in SSBM with openGL
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Background problems in SSBM with openGL
03-30-2009, 06:08 AM
#1
Adrilo
Unregistered
 
Hi everybody!

I have some problems in super smash bros. melee with the dolphin's openGL plugin :

[Image: ssbm1.th.png][Image: ssbm2.th.png]

(The screenshots are from the latest SVN but it does the same thing on the bi-weekly builds)

As you can see, there is a big problem with the backgrounds.
I don't know if it's because of my gpu or if I don't configure openGL correctly.
I've got the latest drivers for my gpu.

Thanks for yous answers!
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03-30-2009, 06:54 AM
#2
KHRZ Offline
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Really odd... the closest thing I've seen before is black textures like with the hook building, to prevent this you have to turn on copy EFB in graphic configuration. But I have no idea if it will fix this huge error
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04-04-2009, 11:01 AM
#3
Echo466 Offline
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Posts: 29
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Ya i am with KHRZ on this one, it is weird, all i can say is, that you're GPU SEEMS good enough, but then too have a texture issue is perplexing, so just go around and Turn on the different Texture Hacks and see if they help you out there, just try different settings in the GFX tab..sorry im not all THAT much help ~.~
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