(02-05-2018, 10:14 AM)Helios Wrote: Unless nvidia fixed global shader compilation locking on Vulkan and GL, hybrid ubershaders will still stutter on those backends. D3D11 is the only API we support where nvidia allows asynchronous shader compilation without stalling the rendering pipeline
(02-06-2018, 07:52 PM)Der Siebte Schatten Wrote: https://www.youtube.com/watch?v=nKY_Ut10mS4
[color=#000080]Ye who insulted the Grand-master of darkness shall be punished, für immer und ewig, dans les flammes de l'enfer...[/color]
[color=#000080]..Nah I'm joking of course! It's funny to see an evil rat fearing for a moment for his life, as he saw the possible mistake he did... X)[/color]
I'm in the subway stealing a piece of pizza and dragging it down the stairs. That's not a TMNT joke, YouTube it.
